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This course explores proven real-world techniques to meet the biggest challenge in the software development community - building quality systems which fulfill your requirements, and delivering them on time. The focus of the course is to give you the practical skills that are most critical in building well designed software systems. It is extremely hands-on and applied, as well as giving you the formal knowledge you need to be fully conversant in this important area. This course explores the most common object-oriented design patterns (Gang of Four) and how to use these patterns to develop solid, robust, and reusable software development applications. The course covers the patterns in the three core areas of Creational, Structural, and Behavioral and is hands-on with design projects and programming labs.
| Product Code | lp-dpatt-20080114-grp |
| Audience | Application developers, programmers, system designers, and project manager developers who need to improve the systems development through the use of design patterns. |
| Course Length | 2 Days |
| Instructor Kit Description | Instructor Kit Includes: |
| Outline | View PDF |
| Prerequisites | Some experience in object-oriented thinking/programming, professional experience with object-oriented technologies and UML diagrams, and a basic knowledge of Java. |
| Sample/Evaluation | View PDF |
| Revision | 1/14/2008 |
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